Technical articles cover subjects that go beyond the gameplay experience of Sphinx and the Cursed Mummy, documenting its inner workings, file structures and history. Some articles are encyclopaedic; some are guides.
These articles are of particular use to those interested in making mods for Sphinx, simply investigating the techniques behind the game, or for learning how to use the EngineX game engine. Documentation is not yet exhaustive, but is being gradually added to.
To talk, share with and receive support from other modders and developers, join the official Discord server.
Basic informationGuides and quick references |
File formatsInternal structures and contents
Euroland DCC tool file formats |
ToolsCommunity-provided, for mods HistoryOther behind-the-scenes insights |
EuroLand User GuideGetting started and using EuroLand |